Notherverse
UE4 Mech Game Update #1: Cockpit
November 22 2017

UE4 Mech Game Update #1: Cockpit

TL:DR: I learned the basics of Blender, created a cockpit and imported into UE4. See video at the end of the article. I’m setting daily mini-goals to get the skeleton of the game fleshed out, then I’ll gloss over it all over again to polish each part. Game development is no joke and quality takes […]

UE4 VR Mech Game: Intro
November 18 2017

UE4 VR Mech Game: Intro

TL;DR: I’m building a VR mech game with Unreal Engine 4. It has been surprisingly simple to nail down realistic physics and intuitive controls with constraints to limit nausea. See the video at the end of the article. The Beginning I’ve worked with VR for the last 2 years in the context of 360 videos, […]

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Notherverse
Ryan Bennett · Software Engineer · ryanb@notherverse.com
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